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Time Violations & Penalties for Lateness

 

TABLE 4
(Table 15 in Friend At Court)
Time Violations

Delay between points or after warm-up

First Offense:  Warning

Each Additional Offense: One Point Penalty

Violation of the 90 second changeover or
120 second Set Break rules
Violation of the 3 minute rest period

 

TABLE 5
(Table 16 in Friend At Court)
Penalties for Lateness

Lateness for Start of Match or Resumption of Suspended Match
TIME LATE PENALTY ASSESSED
5:00 Minutes or less Loss of Toss* plus 1 Game
5:01-10:00 Minutes Loss of Toss plus 2 Games
10:01-15:00 Minutes Loss of Toss plus 3 Games
More than 15:00 Minutes DEFAULT
Both players late, but arrive at different times Penalty accrues on the arrival of first player (A). the opponent (B) loses the toss and 1, 2, or 3 games depending on the time lapsed between A and B's arrival.
Both players are more than 15 minutes late The Referee may default both players or the Referee may reinstate the match using the principle in effect when both players are late, but arrive at different times.
The Referee shall start the lateness penalty clock when the scheduled match time has arrived, any court is available, and a player has not arrived.  The Referee is  not required to keep a court open while awaiting a player.
A player is not deemed to have arrived until the player checks in at the designated check-in.
Except for a default, the Referee shall never assess more than a 3-game penalty for lateness.
*There is no loss of toss when penalty is due to lateness for Resumption of Suspended Match.
Lateness After 10-Minute Rest Period
TIME LATE PENALTY ASSESSED
5:00 Minutes or less Loss of 1 Game
More than 5:00 Minutes DEFAULT
Both players equally late up to 5:00 Minutes No Penalty
Both players are late, but arrive at different times

The penalty accrues on the arrival of the first player (A).  The opponent (B) loses 1 game unless B arrives more than 5 minutes later than A, in which case B is defaulted.

Both player latesness exceeds 5 Minutes

The Referee may:

  • Default both players;
  • Allow the match to continue without penalty; or
  • Allow the match to continue and penalize the last player to arrive 1 game unless the difference in arrivals times is more than 5 minutes, in which case the last player to arrive is defaulted.
   

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